Home › Forums › Game Feedback › New Content Requests
This topic contains 13 replies, has 2 voices, and was last updated by Khoo Bo Yan 9 years ago.
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June 8, 2015 at 20:38 #456
What do you want to see in the next update for ReconInForce?
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June 8, 2015 at 22:15 #457
tacfulgamer1) Replays and ability to save/store/upload replays of single player, pass & play and online matches.
2) 2 vs. 2 mode.
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June 9, 2015 at 07:24 #459
2v2 mode! That would be awesome.
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August 4, 2015 at 16:04 #676
ChommieA replay functionality would be sweet!
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August 4, 2015 at 18:45 #679
Replays are something that could potentially be added to the game in a future update; ideally players could share replays with each other as well through email. It would be great to have for tournament play; where players could submit official replays for review…
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August 4, 2015 at 18:47 #680
Forgot to ask; would the community rather see a replay functionality or a map builder feature? At the moment both are being evaluated to see if they are feasible!
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August 4, 2015 at 23:19 #681
chommieThats a tough one! Map builder would add to longevity and adoption while replays would probably benefit an active community more, but would be just as important, map builder makes more sense. i posted the game on pockettactics.com Lots of turnbased strategy fanatics there, a few people have already posted in the thread i created. Would love to see a community grow around this game. Its great! about to dive into some multiplayer i feel im comfy enough with some of the factions.
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August 13, 2015 at 21:14 #690
GuerillaCould you add a save function for local multiplayer sessions? THx
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September 8, 2015 at 22:38 #710
GuerillaCould you allow adjusment of sound effects? Would like to lower fx when im listening to music.
I really enjoy the game thanks for all u do.
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September 14, 2015 at 22:39 #727
Hello Guerilla, thanks for the posts! In the next version of ReconInForce you will find a local multiplayer save function. It’s unintuitive, but to resume a local multiplayer game you can navigate into the Single Player menu and just tap “Continue”.
Unfortunately, the game engine optimizes sound effects in a way that does not allow the volume to be adjusted. The only option is to adjust the music volume in the settings menu all the way to 100% and then adjust the volume of the device down using the buttons on side.
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September 17, 2015 at 19:39 #734
Khoo Bo YanHi Garren,
You’re probably aware of this already but just in case-
After updating to iOS9, the existing version of the game become impossible to play due to a blank white screen. The text on the home screen buttons looks strange as well.-
September 17, 2015 at 22:25 #735
GarrenUnfortunately, lots has changed between iOS8 and iOS9. Don’t worry, Version 2.0 of RiF will fix all of these compatibility issues!
Sadly, I don’t have a timeline for the release of the new version. It has already been a week since the update was submitted for review by Apple…
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September 18, 2015 at 03:35 #736
Khoo Bo Yanno worries, I’ll wait 🙂
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September 19, 2015 at 04:23 #753
Khoo Bo YanEverything resolved. Thank you for all the hard work!
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