The idea to add a single player mode to ReconInForce was proposed about one year ago today. Initially RiF was supposed to only have online multiplayer. Just the thought of tackling a “human-like” strategy game AI was extremely daunting. But the reality was that most people wanted a way to play the game alone without having to wait on another person to take their turn. By that time in development I sort of had a grasp on how I thought the computer should play the game. Somehow I just had to program it… Realizing this would require a lot of non-computer time sitting around putting thoughts to paper, I strategically scheduled the RiF AI design kick-off to coincide with my wife and my hiking trip to Peru. What better time to reflect on video game creation than while sipping Pisco at Hostal Wara Wara’s rooftop bar in Cusco.