ReconInForce

A turn-based strategy game for iOS

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RiF (Version 1.2) Release Notes!

July 6, 2015 By reconinforce Leave a Comment

Try out ReconInForce Version 1.2, just release to the App Store today! This update contains three more maps and social media support so you can tweet and post about your battlefield victories.

Version 1.2 Screenshot

Read on for the details and don’t forget to follow me on Twitter or like the Facebook Page!

Content Additions

  • Added social media support
  • New Map: Operation Hammer

Version 1.2 Operation Hammer

  • New Map: Operation Talon

Version 1.2 Operation Talon

  • New Map: Operation Shellshock

Version 1.2 Operation Shellshock

Gameplay and User Interface

  • The AI makes better choices about which units to deploy, especially on higher difficulty levels
Player’s Commander Royal Battery Iron Raiders 17th Guards
Player Deploys: 4 x Heavy Artillery
1 x MLRS
3 x Heavy Tank
1 x Armored Scout
6 x Grunts
3 x Anti Tank
2 x MLRS
Version 1.1 Computer Deploys: 6 x Grunts
5 x Medium Tank
3 x Anti Tank
1 x MLRS
2 x Captain
1 x Scout
7 x Grunts
5 x Medium Tank
3 x Anti Tank
1 x MLRS
2 x Captain
6 x Grunts
5 x Medium Tank
3 x Anti Tank
1 x MLRS
2 x Captain
1 x Scout
Version 1.2 Computer Deploys: 5 x Grunts
7 x Medium Tank
1 x Anti Tank
1 x MLRS
1 x Captain
5 x Grunts
3 x Medium Tank
9 x Anti Tank
1 x MLRS
2 x Captain
5 x Grunts
7 x Medium Tank
2 x Anti Tank
1 x MLRS
2 x Captain
  • Unit now have a dashed minimum range circle for visual clarity on minimum range
  • Tapping the “news” icon now brings you to the last unread article instead of reconinforce.com

Performance Improvements

  • Turn Timeouts now grant a victory for the last player who played
  • Resolved a crash that occurred when a player rapidly started then exited a new game
  • Resolved a crash that occurred as the Win/Lose screen appeared
  • Fixed a bug that was causing some players to not receive the achievement for beating the tutorial

Download the update now by going to: http://apple.co/1IiYYYi

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About the Developer

Stricken with an incurable itch to make video games, Garren started creating board games as soon as he could cut construction paper. Garren began teaching himself programming and game development in between engineering classes in college. ReconInForce is the realization of a childhood prototype that was elevated to production in October of 2013.

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