ReconInForce

A turn-based strategy game for iOS

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RiF (3790) Release Notes!

April 5, 2015 By reconinforce Leave a Comment

Thanks for supporting ReconInForce! Another version just came out, better than ever. It includes some cool new features, bug fixes, and balance tweaks all because of the feedback from testers like you! (Yes, I take your feedback very seriously indeed!) Read below for the overview, and as usual tell your friends to send an email to beta@reconinforce if they want to join the Beta Testing team!

New Features:

  • Improved the look of the “Smoke Screens”
  • Revamp of the “Tips” system, added more tips and will target beginner level tips at less experienced players
  • Increased the duration of the load screen so players can read tips but can also tap the screen to skip ahead
  • Added a confirmation box when surrendering and an animation for surrendering events
  • Improved the AI’s decision on where to build turrets and when to target the player’s base
  • Added some text that says “Miss!” when the player blind fires artillery into the Fog of War and doesn’t hit anything
  • Added text that says “-1 Action Point” when the machine gunner shoots at targets

New Maps:

  • Operation Campo

campoPreview

  • Operation Windbreak

windfallPreview

Balance Changes:

  • Guerrilla Health reduced from 900 to 800
  • RPG Health reduced from 900 to 800
  • Technical starting AP’s decreased from 3 to 2
  • Techincal max AP’s decreased from 4 to 3
  • Technical Damage vs. Infantry increased from 300 to 400
  • Technical Damage vs. Support increased from 150 to 250
  • Machine Gunner Damage reduced to 0 to emphasize “Action Point” removal
  • Heavy Tank Health decreased from 2700 to 2400
  • Iron Raiders: Heavy Tank cost increased from 450 to 475
  • Iron Raiders: Captain cost decreased from 175 to 150
  • Iron Raiders: Supply Truck cost decreased from 125 to 100
  • Phantom Brigade: Removed “Stealth Tank”, added “Scout”
  • Phantom Brigade: Removed “Sniper”, added “MLRS”

Bug Fixes:

  • Fixed a bug where deployment costs would appear too low in the boxes
  • Fixed a bug where commander selection screen was not working properly
  • Fixed a bug where decoy units were not revealing properly
  • Fixed a bug where GameCenter achievements were showing even if the player chose to not sign into GameCenter
  • Fixed a bug that was causing the sound to drift in and out

Feel free to join in on the multiplayer! To play online you must first go to Settings -> Game Center and then scroll to the bottom and flip the “Sandbox Mode” switch to “on”. Then start up ReconInForce and log into GameCenter.
Verified that ReconInForce runs best on iOS 8.1 or later. If the game is crashing please see if your operating system version is below 8.1.

Thanks!

Garren

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About the Developer

Stricken with an incurable itch to make video games, Garren started creating board games as soon as he could cut construction paper. Garren began teaching himself programming and game development in between engineering classes in college. ReconInForce is the realization of a childhood prototype that was elevated to production in October of 2013.

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